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Viser: Fundamentals of Computer Graphics
Fundamentals of Computer Graphics
Steve Marschner og Peter Shirley
(2022)
Sprog: Engelsk
Detaljer om varen
- 5. Udgave
- Hardback: 768 sider
- Udgiver: Taylor & Francis Group (November 2022)
- Forfattere: Steve Marschner og Peter Shirley
- ISBN: 9781032122861
It covers topics common to an introductory course, such as sampling theory, texture mapping, spatial data structure, and splines. It also includes a number of contributed chapters from authors known for their expertise and clear way of explaining concepts. HIGHLIGHTS Major updates and improvements to numerous chapters, including shading, ray tracing, physics-based rendering, math, and sampling Updated coverage of existing topics
The absorption and reworking of several chapters to create a more natural flow to the book The fifth edition of Fundamentals of Computer Graphics continues to provide an outstanding and comprehensive introduction to basic computer graphic technology and theory. It retains an informal and intuitive style while improving precision, consistency, and completeness of material, allowing aspiring and experienced graphics programmers to better understand and apply foundational principles to the development of efficient code in creating film, game, or web designs.