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Viser: C++ in One Hour a Day, Sams Teach Yourself
C++ in One Hour a Day, Sams Teach Yourself Vital Source e-bog
Siddhartha Rao
(2016)
C++ in One Hour a Day, Sams Teach Yourself Vital Source e-bog
Siddhartha Rao
(2016)
C++ in One Hour a Day, Sams Teach Yourself Vital Source e-bog
Siddhartha Rao
(2016)
C++ in One Hour a Day, Sams Teach Yourself
Siddhartha Rao
(2016)
Sprog: Engelsk
om ca. 10 hverdage
Detaljer om varen
- 8. Udgave
- Vital Source 90 day rentals (dynamic pages)
- Udgiver: Pearson International (December 2016)
- ISBN: 9780134449210R90
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Detaljer om varen
- 8. Udgave
- Vital Source 180 day rentals (dynamic pages)
- Udgiver: Pearson International (December 2016)
- ISBN: 9780134449210R180
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- 8. Udgave
- Vital Source 365 day rentals (dynamic pages)
- Udgiver: Pearson International (December 2016)
- ISBN: 9780134449210R365
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Detaljer om varen
- 8. Udgave
- Paperback: 800 sider
- Udgiver: Pearson Education (December 2016)
- ISBN: 9780789757746
In just one hour a day, you''ll have all the skills you need to begin programming in C++. With this complete tutorial, you''ll quickly master the basics, and then move on to more advanced features and concepts. Completely updated for the C++14 standard, with a preview of C++17, this book presents the language from a practical point of view, helping you learn how to use C++ to create faster, simpler, and more efficient C++ applications.
- Master the fundamentals of C++ and object-oriented programming
- Understand how C++ features help you write compact and efficient code using concepts such as lambda expressions, move constructors, and assignment operators
- Learn best practices and avoid pitfalls via useful Do''s and Don''ts
- Learn the Standard Template Library, including containers and algorithms used in most real-world C++ applications
- Test your knowledge and expertise with exercises at the end of every lesson
Learn on your own time, at your own pace:
- No previous programming experience required
- Write fast and powerful C++ programs, compile the source code, and create executable files
- Learn object-oriented programming concepts such as encapsulation, abstraction, inheritance, and polymorphism
- Use the Standard Template Library''s algorithms and containers to write feature-rich yet stable C++ applications
- Learn how automatic type deduction helps simplify C++ code
- Develop sophisticated programming techniques using lambda expressions, smart pointers, and move constructors
- Master the features of C++ by learning from programming experts
- Learn C++ features that allow you to program compact and high-performance C++ applications
- Preview what''s new in C++17
Contents at a Glance
Part I: The Basics
Lesson 1: Getting Started
Lesson 2: The Anatomy of a C++ Program
Lesson 3: Using Variables, Declaring Constants
Lesson 4: Managing Arrays and Strings
Lesson 5: Working with Expressions, Statements, and Operators
Lesson 6: Controlling Program Flow
Lesson 7: Organizing Code with Functions
Lesson 8: Pointers and References Explained
Part II: Fundamentals of Object-Oriented C++ Programming
Lesson 9: Classes and Objects
Lesson 10: Implementing Inheritance
Lesson 11: Polymorphism
Lesson 12: Operator Types and Operator Overloading
Lesson 13: Casting Operators
Lesson 14: An Introduction to Macros and Templates
Part III: Learning the Standard Template Library (STL)
Lesson 15: An Introduction to the Standard Template Library
Lesson 16: The STL String Class
Lesson 17: STL Dynamic Array Classes
Lesson 18: STL list and forward_list
Lesson 19: STL Set Classes
Lesson 20: STL Map Classes
Part IV: More STL
Lesson 21: Understanding Function Objects
Lesson 22: Lambda Expressions
Lesson 23: STL Algorithms
Lesson 24: Adaptive Containers: Stack and Queue
Lesson 25: Working with Bit Flags Using STL
Part V: Advanced C++ Concepts
Lesson 26: Understanding Smart Pointers
Lesson 27: Using Streams for Input and Output
Lesson 28: Exception Handling
Lesson 29: Going Forward
Part VI: Appendixes
Appendix A: Working with Numbers: Binary and Hexadecimal
Appendix B: C++ Keywords
Appendix C: Operator Precedence
Appendix D: ASCII Codes
Appendix E: Answers
Part I: The Basics Lesson 1
: Getting Started A Brief History of C++ Connection to C Advantages of C++ Evolution of the C++ Standard Who Uses Programs Written in C++? Programming a C++ Application Steps to Generating an Executable Analyzing Errors and "Debugging" Integrated Development Environments Programming Your First C++ Application Building and Executing Your First C++ Application Understanding Compiler Errors What''s New in C++? Lesson
2: The Anatomy of a C++ Program Parts of the Hello World Program Preprocessor Directive #include The Body of Your Program main() Returning a Value The Concept of Namespaces Comments in C++ Code Functions in C++ Basic Input Using std::cin and Output Using std::cout Lesson
3: Using Variables, Declaring Constants What Is a Variable? Memory and Addressing in Brief Declaring Variables to Access and Use Memory Declaring and Initializing Multiple Variables of a Type Understanding the Scope of a Variable Global Variables Naming Conventions Common Compiler-Supported C++ Variable Types Using Type bool to Store Boolean Values Using Type char to Store Character Values The Concept of Signed and Unsigned Integers Signed Integer Types short, int, long, and long long Unsigned Integer Types unsigned short, unsigned int, unsigned long, and unsigned long long Avoid Overflow Errors by Selecting Correct Data Types Floating-Point Types float and double Determining the Size of a Variable Using sizeof Avoid Narrowing Conversion Errors by Using List Initialization Automatic Type Inference Using auto Using typedef to Substitute a Variable''s Type What Is a Constant? Literal Constants Declaring Variables as Constants Using const Constant Expressions Using constexpr Enumerations Defining Constants Using #define Keywords You Cannot Use as Variable or Constant Names Lesson
4: Managing Arrays and Strings What Is an Array? The Need for Arrays Declaring and Initializing S