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Viser: Microinteractions: Full Color Edition - Designing with Details
Microinteractions: Full Color Edition Vital Source e-bog
Dan Saffer
(2013)
Microinteractions: Full Color Edition Vital Source e-bog
Dan Saffer
(2013)
Microinteractions: Full Color Edition
Designing with Details
Dan Saffer
(2013)
Sprog: Engelsk
om ca. 10 hverdage
Detaljer om varen
- 1. Udgave
- Vital Source searchable e-book (Reflowable pages): 170 sider
- Udgiver: O'Reilly Media, Inc (Oktober 2013)
- ISBN: 9781491945971
Bookshelf online: 5 år fra købsdato.
Bookshelf appen: ubegrænset dage fra købsdato.
Udgiveren oplyser at følgende begrænsninger er gældende for dette produkt:
Print: -1 sider kan printes ad gangen
Copy: højest -1 sider i alt kan kopieres (copy/paste)
Detaljer om varen
- 1. Udgave
- Vital Source searchable e-book (Fixed pages): 170 sider
- Udgiver: O'Reilly Media, Inc (Oktober 2013)
- ISBN: 9781491945988
Bookshelf online: 5 år fra købsdato.
Bookshelf appen: ubegrænset dage fra købsdato.
Udgiveren oplyser at følgende begrænsninger er gældende for dette produkt:
Print: 10 sider kan printes ad gangen
Copy: højest 10 sider i alt kan kopieres (copy/paste)
Detaljer om varen
- Paperback: 170 sider
- Udgiver: O'Reilly Media, Incorporated (Oktober 2013)
- ISBN: 9781491945926
It's the little things that turn a good digital product into a great one. With this full color practical book, you'll learn how to design effective microinteractions: the small details that exist inside and around features. How can users change a setting? How do they turn on mute, or know they have a new email message?
Through vivid, real-world examples from today's devices and applications, author Dan Saffer walks you through a microinteraction's essential parts, then shows you how to use them in a mobile app, a web widget, and an appliance. You'll quickly discover how microinteractions can change a product from one that's tolerated into one that's treasured.
- Explore a microinteraction's structure: triggers, rules, feedback, modes, and loops
- Learn the types of triggers that initiate a microinteraction
- Create simple rules that define how your microinteraction can be used
- Help users understand the rules with feedback, using graphics, sounds, and vibrations
- Use modes to let users set preferences or modify a microinteraction
- Extend a microinteraction's life with loops, such as "Get data every 30 seconds"
Chapter 1: Designing Microinteractions
Chapter 2: Triggers
Chapter 3: Rules
Chapter 4: Feedback
Chapter 5: Loops and Modes
Chapter 6: Putting It All Together Testing Microinteractions Colophon